Friday, March 11, 2022

Deep Rock Galactic is Something Special

I've played a lot of Destiny 2 in the last year and while the gunplay is fun it's a game that demands that you do the same things, in the same areas, over and over for little to no rewards at the end of it all. It's a cycle that certainly has worked for Bungie but I've grown really sick of it and I'm of the opinion that Bungie needs to introduce some sort of roguelike world building into the mix in order to keep the grind of the game interesting.

Many games have attempted roguelike mechanics with vastly different results. The most successful amongst them are perhaps Hades, Spelunky, Minecraft, Terraria ... but the one that stands out the most to me is Deep Rock Galactic.

Deep Rock Galactic has shown that it's possible to create a first person game with interesting roguelike worlds. Sure, the themes of those worlds are limited to sand, ice, volcanic, jungle... but no two worlds have ever look the same to me even after exploring more than 600 of them and, most importantly, they were all interesting to explore. Similar to Destiny 2, it's a game that demands a lot of grind in order to unlock its gear/perks but, unlike Destiny 2, the places you're heading to never feels the same.

The community of Deep Rock Galactic has never been bigger even after being out for 4 years. If you haven't tried it yet, it recently came out on Playstation, It's available on Xbox/PC/Steam/Gamepass ... you should really give this game a try!

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