Friday, March 1, 2019

Ghost Recon Wildlands - Guerrilla Impressions



Ubisoft recently released a Guerrilla mode for Ghost Recon Wildlands (among other things). The idea has merit but the execution is weird.

First of all, Ghost Recon is a game focused on stealth. The characters you control don’t have much life which add emphasis on the stealth side of things.
With Guerrilla mode, which is a mode where waves of enemies attack your base, you can’t hide and enemies can kill you in 2 or 3 hits. The only way I can see this game type work is by adding items to raise the player’s life or armor. Otherwise, it’s a game type that goes against the mechanics of the core game.

Don't get me wrong, I love that Ubisoft is still supporting this amazing game and I hope they do so for another year at least. I just don't yet understand how I can win in this mode.
I don't want the game to be easy, but this mode I don't know how a "Ghost" is supposed to win in this mode. It's a mode that begs you to be a bullet sponge rather than someone that kills from the shadows.

Have you guys given this mode a try? What are your thoughts?

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